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Sunday, 28 December 2025

AI:Cricket and various sport AI automated machines, neural networks LLMS used there with effects used

 

Got it! Let’s break down AI and automated systems used in cricket and other major sports, including neural networks (NNs), large language models (LLMs), robotic machines, and on-screen effects. I’ll structure it clearly by sport, system, and purpose.
🏏 Cricket & Other Sports – AI, Robotics, Neural Networks, and LLMs
1️⃣ Cricket
Category Example / Tool Purpose Neural Networks / LLMs On-Screen / Effects
Bowling / Batting Analysis Hawk-Eye, SmartBall Track ball trajectory, predict LBW, analyze batsman strokes CNNs / RNNs for ball tracking & spin prediction On-screen LBW decision, ball path visuals
Player Training Bowling simulators, VR batting cages, pitch machines Practice against virtual bowlers, simulate match conditions LSTM / RNN for shot prediction, Reinforcement Learning for bowler/batsman strategies VR visuals for practice; AI feedback on shot quality
Fitness & Recovery Wearable sensors, motion trackers Track heart rate, running speed, biomechanics CNNs for movement analysis, predictive analytics for injury risk AI dashboards for coaching staff
Umpiring / Decision Support Decision Review System (DRS) Assist umpires with LBW, run-out, edge detection CNNs / object detection for ball/bat/foot contact Real-time graphics overlays on broadcast
Match Simulation / Strategy AI simulators (team selection, match tactics) Predict outcomes based on player stats Reinforcement Learning + Neural Networks On-screen prediction graphics for fans
2️⃣ Football (Soccer)
Category Tool / AI Purpose Neural Networks / LLMs Effects
Player Tracking Optical tracking cameras, GPS sensors Track player position, velocity, fatigue CNNs, Transformers for movement patterns Heatmaps on broadcast
Ball Tracking Hawk-Eye, Goal-line tech Detect goals, ball out-of-play, trajectory Object detection NNs On-screen goal-line graphics
Training Robot-assisted passing machines, VR Improve passing, shooting, decision-making Reinforcement Learning for simulated scenarios VR/AR for skill practice
Injury Prediction Wearable sensors, AI analytics Detect fatigue, risk of ACL / hamstring injury LSTM / CNN predictive models Alerts to coaching staff
3️⃣ Basketball
Category Tool / AI Purpose Neural Networks / LLMs Effects
Shot Tracking SportVu, cameras Track ball trajectory, player shots CNNs for ball and player motion On-screen shot charts, trajectories
Player Analysis Wearables, jump sensors Track jump height, stamina, biomechanics RNNs for movement & fatigue Training dashboards
Game Strategy AI simulators Predict opponent defense, shot selection Reinforcement Learning On-screen predictive graphics, play probabilities
4️⃣ Tennis
Category Tool / AI Purpose Neural Networks / LLMs Effects
Ball / Line Tracking Hawk-Eye Detect in/out, spin, serve speed CNNs for ball tracking On-screen line decision graphics
Player Training VR & motion capture Simulate opponent shots RNN / RL for player motion VR feedback for swing correction
Match Analysis AI tactical review Predict opponent tendencies Neural networks On-screen performance metrics
5️⃣ Key AI / Robotic Technologies Across Sports
Motion Capture & VR Training – Safe rehearsal of complex moves (batting, bowling, shooting).
Robotic Machines – Bowling machines, passing robots, shooting machines.
Neural Networks (CNN, RNN, LSTM, Transformers) – Track ball, predict trajectories, assess biomechanics.
Reinforcement Learning – Optimize strategies, simulate opponent behavior.
Large Language Models (LLMs) – Assist with commentary, strategy planning, training insights.
On-Screen Effects – AR/VR graphics for trajectories, heatmaps, predicted outcomes, ball paths.
⚡ Notes
AI is used for training, analytics, officiating, and broadcast enhancement, not to replace players.
Robotics are mainly for practice (e.g., bowling machines, shooting machines, VR opponents).
Neural networks analyze motion, trajectory, and fatigue, while LLMs assist in strategy, planning, and commentary.
If you want, I can make a single-page infographic diagram showing all major sports (cricket, football, basketball, tennis) with AI machines, neural networks, LLMs, and on-screen effects, similar to the WWE or mountain restoration diagrams.
Do you want me to do that next?

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