On September 20th, Epic Games will launch Gears of War 3, that part is not a secret. But the part you might not know is how much mental attitude and team work actually goes into making that game and others like Infinity Blade. Listening to Michael Capps, President, Epic Games talk at the Games Developer Conference Europe, it was evident that it's a lot like Sisyphos throughout the whole process.
Passion seems to be a recurring theme here at GDC Europe. Enric Alvarez from MercuryStream talked about the fun, passion and clarity that made Castelvania Lords of Shadow, Jens Begemann/wooga waxed rhapsodic about how much their developers care about what goes into making a social game and today, Capps talked about Epic's history of delivering a triple-A experience for gamers.
Glossing over the mechanicals of the game, production, budgets and infrastructure, what jumped out was the values he assigned to the making of the popular shoot-em-up game: attitude and passion for the game were topped the list. However, on the softer side of things, Capps talked about the team's desire to be successful and their pride in the positive responses they get from fans. In the end he says, no matter how much management sets priorities, quality comes from the individual.
The company also announced today they are working on five new game prototypes that center around the PC as the main gaming platform. Boulder at the ready.
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